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F

feedback - Variable in class fr.lri.swingstates.applets.GesturalInteraction
 
fireClassAdded(String) - Method in class fr.lri.swingstates.gestures.AbstractClassifier
 
fireClassRemoved(String) - Method in class fr.lri.swingstates.gestures.AbstractClassifier
 
fireEvent(String) - Method in class fr.lri.swingstates.sm.StateMachine
Makes this state machine fire a virtual event having a given name that will be heard by all its StateMachineListener.
fireEvent(EventObject) - Method in class fr.lri.swingstates.sm.StateMachine
Makes this state machine fire an event that will be heard by all its StateMachineListener.
fireExampleAdded(String, Gesture) - Method in class fr.lri.swingstates.gestures.AbstractClassifier
 
fireExampleRemoved(String, Gesture) - Method in class fr.lri.swingstates.gestures.AbstractClassifier
 
fireSMInited() - Method in class fr.lri.swingstates.debug.Watcher
Fires a StateMachineEvent to all registered listeners notifying them the state machine has just been inited.
fireSmReset(State) - Method in class fr.lri.swingstates.debug.Watcher
Fires a StateMachineEvent to all registered listeners notifying them the state machine has been restarted.
fireSmResumed() - Method in class fr.lri.swingstates.debug.Watcher
Fires a StateMachineEvent to all registered listeners notifying them the state machine has been resumed.
fireSmSuspended() - Method in class fr.lri.swingstates.debug.Watcher
Fires a StateMachineEvent to all registered listeners notifying them the state machine has been suspended.
fireStateChanged(Transition, State, State) - Method in class fr.lri.swingstates.debug.Watcher
Fires a StateMachineEvent to all registered listeners notifying them the state machine has passed in another state.
fireStateLooped(Transition, State) - Method in class fr.lri.swingstates.debug.Watcher
Fires a StateMachineEvent to all registered listeners notifying them the state machine has passed a transition but looped in its current state.
fireTemplateSet(String, Vector<Point2D>) - Method in class fr.lri.swingstates.gestures.AbstractClassifier
 
firstShape() - Method in class fr.lri.swingstates.canvas.Canvas
Returns the first shape contained in this CElement.
firstShape() - Method in interface fr.lri.swingstates.canvas.CElement
Returns the first shape contained in this CElement.
firstShape() - Method in class fr.lri.swingstates.canvas.CShape
Returns the first shape contained in this CElement.
firstShape() - Method in class fr.lri.swingstates.canvas.CTag
Returns the first shape that has this tag.
fixReferenceShapeToCurrent() - Method in class fr.lri.swingstates.canvas.Canvas
fixReferenceShapeToCurrent() - Method in interface fr.lri.swingstates.canvas.CElement
 
fixReferenceShapeToCurrent() - Method in class fr.lri.swingstates.canvas.CPolyLine
This method can be useful before changing the parent of a shape while keeping its transformation that can be inherited from its current parent.
fixReferenceShapeToCurrent() - Method in class fr.lri.swingstates.canvas.CShape
This method can be useful before changing the parent of a shape while keeping its transformation that can be inherited from its current parent.
fixReferenceShapeToCurrent() - Method in class fr.lri.swingstates.canvas.CTag
FONT - Static variable in class fr.lri.swingstates.applets.Menu
 
fr.lri.swingstates.animations - package fr.lri.swingstates.animations
A package to program graphical animations.
fr.lri.swingstates.applets - package fr.lri.swingstates.applets
 
fr.lri.swingstates.canvas - package fr.lri.swingstates.canvas
A package to program new widgets starting from the SwingStates' canvas that offers advanced features for programming interaction (state machines, tags, etc.).
fr.lri.swingstates.canvas.animations.transitions - package fr.lri.swingstates.canvas.animations.transitions
 
fr.lri.swingstates.canvas.transitions - package fr.lri.swingstates.canvas.transitions
 
fr.lri.swingstates.debug - package fr.lri.swingstates.debug
A package containing listeners for state machine and a graphical widget to visualize state machines while they are running.
fr.lri.swingstates.events - package fr.lri.swingstates.events
A package containing all the SwingStates events.
fr.lri.swingstates.gestures - package fr.lri.swingstates.gestures
 
fr.lri.swingstates.gestures.clement - package fr.lri.swingstates.gestures.clement
 
fr.lri.swingstates.gestures.clement.optimizers.TwoDimensions - package fr.lri.swingstates.gestures.clement.optimizers.TwoDimensions
 
fr.lri.swingstates.gestures.dollar1 - package fr.lri.swingstates.gestures.dollar1
 
fr.lri.swingstates.gestures.dtw - package fr.lri.swingstates.gestures.dtw
 
fr.lri.swingstates.gestures.rubine - package fr.lri.swingstates.gestures.rubine
A package to add gesture recognition to interfaces.
fr.lri.swingstates.gestures.shapeMatching - package fr.lri.swingstates.gestures.shapeMatching
 
fr.lri.swingstates.sm - package fr.lri.swingstates.sm
A package to program state machines.
fr.lri.swingstates.sm.jtransitions - package fr.lri.swingstates.sm.jtransitions
 
fr.lri.swingstates.sm.transitions - package fr.lri.swingstates.sm.transitions
 
FRC - Static variable in class fr.lri.swingstates.canvas.CText
The FontRenderContext used to render this text.
FUNCTION_LINEAR - Static variable in class fr.lri.swingstates.animations.Animation
The constant to pass to the method setFunction(short) to have a linear pacing function.
FUNCTION_SIGMOID - Static variable in class fr.lri.swingstates.animations.Animation
The constant to pass to the method setFunction(short) to have a "sigmoid" pacing function.
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