- main(String[]) - Static method in class fr.lri.swingstates.gestures.Training
-
Launches a GUI to build a new gesture set.
- makeAlphaSlider() - Method in class fr.lri.swingstates.applets.TestTransform
-
- makeSlider(String, int, int, int, int, int) - Method in class fr.lri.swingstates.applets.TestTransform
-
- manageEventID(int) - Method in class fr.lri.swingstates.sm.Transition
-
- MarkingMenu - Class in fr.lri.swingstates.applets
-
- MarkingMenu(boolean, GraphicalEditor, String[]) - Constructor for class fr.lri.swingstates.applets.MarkingMenu
-
- MarkingMenu(GraphicalEditor, String[]) - Constructor for class fr.lri.swingstates.applets.MarkingMenu
-
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.animations.transitions.CElementEvent
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.ClickOnShape
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.ClickOnTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.DragOnShape
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.DragOnTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.EnterOnShape
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.EnterOnTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.EventOnShape
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.EventOnTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.LeaveOnShape
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.LeaveOnTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.MoveOnShape
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.MoveOnTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.PressOnShape
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.PressOnTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.ReleaseOnShape
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.ReleaseOnTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.WheelOnShape
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.canvas.transitions.WheelOnTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.EventOnComponent
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.jtransitions.ClickOnComponent
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.jtransitions.ClickOnJTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.jtransitions.DragOnComponent
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.jtransitions.DragOnJTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.jtransitions.EnterOnComponent
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.jtransitions.EnterOnJTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.jtransitions.EventOnJTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.jtransitions.LeaveOnComponent
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.jtransitions.LeaveOnJTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.jtransitions.MoveOnJTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.jtransitions.PressOnComponent
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.jtransitions.PressOnJTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.jtransitions.ReleaseOnComponent
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.jtransitions.ReleaseOnJTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.jtransitions.WheelOnComponent
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.jtransitions.WheelOnJTag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.MoveOnComponent
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.Transition
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.transitions.Click
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.transitions.Drag
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.transitions.Enter
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.transitions.Event
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.transitions.EventOnPosition
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.transitions.KeyPress
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.transitions.KeyRelease
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.transitions.KeyType
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.transitions.Leave
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.transitions.MouseOnPosition
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.transitions.Move
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.transitions.Press
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.transitions.Release
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.transitions.TaggedTimeOut
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.transitions.TimeOut
-
Tests if an event can trigger that transition.
- matches(EventObject) - Method in class fr.lri.swingstates.sm.transitions.Wheel
-
Tests if an event can trigger that transition.
- Menu - Class in fr.lri.swingstates.applets
-
- Menu(GraphicalEditor) - Constructor for class fr.lri.swingstates.applets.Menu
-
- MenuItem - Class in fr.lri.swingstates.applets
-
- MenuItem(String) - Constructor for class fr.lri.swingstates.applets.MenuItem
-
- MenusGestureNewCutCopyPaste - Class in fr.lri.swingstates.applets
-
- MenusGestureNewCutCopyPaste() - Constructor for class fr.lri.swingstates.applets.MenusGestureNewCutCopyPaste
-
- MenusNewCutCopyPaste - Class in fr.lri.swingstates.applets
-
- MenusNewCutCopyPaste() - Constructor for class fr.lri.swingstates.applets.MenusNewCutCopyPaste
-
- modifiers(InputEvent) - Static method in class fr.lri.swingstates.events.Utils
-
Returns the modifier of an input event :
BasicInputStateMachine.NOMODIFIER
BasicInputStateMachine.ALT
BasicInputStateMachine.SHIFT
BasicInputStateMachine.CONTROL
BasicInputStateMachine.CONTROL_SHIFT
BasicInputStateMachine.ALT_CONTROL
BasicInputStateMachine.ALT_SHIFT
BasicInputStateMachine.ALT_CONTROL_SHIFT
.
- mouseClicked(MouseEvent) - Method in class fr.lri.swingstates.canvas.Canvas
- mouseClicked(MouseEvent) - Method in class fr.lri.swingstates.sm.BasicInputStateMachine
- mouseClicked(MouseEvent) - Method in class fr.lri.swingstates.sm.JStateMachine
- mouseDragged(MouseEvent) - Method in class fr.lri.swingstates.canvas.Canvas
- mouseDragged(MouseEvent) - Method in class fr.lri.swingstates.sm.BasicInputStateMachine
- mouseDragged(MouseEvent) - Method in class fr.lri.swingstates.sm.JStateMachine
- mouseEntered(MouseEvent) - Method in class fr.lri.swingstates.canvas.Canvas
- mouseEntered(MouseEvent) - Method in class fr.lri.swingstates.sm.BasicInputStateMachine
- mouseEntered(MouseEvent) - Method in class fr.lri.swingstates.sm.JStateMachine
- mouseExited(MouseEvent) - Method in class fr.lri.swingstates.canvas.Canvas
- mouseExited(MouseEvent) - Method in class fr.lri.swingstates.sm.BasicInputStateMachine
- mouseExited(MouseEvent) - Method in class fr.lri.swingstates.sm.JStateMachine
- mouseMoved(MouseEvent) - Method in class fr.lri.swingstates.canvas.Canvas
- mouseMoved(MouseEvent) - Method in class fr.lri.swingstates.sm.BasicInputStateMachine
- mouseMoved(MouseEvent) - Method in class fr.lri.swingstates.sm.JStateMachine
- MouseOnComponent - Class in fr.lri.swingstates.sm.jtransitions
-
A transition triggered by a mouse event on a component.
- MouseOnComponent(int, int, String) - Constructor for class fr.lri.swingstates.sm.jtransitions.MouseOnComponent
-
Builds a mouse transition.
- MouseOnComponent(int, int) - Constructor for class fr.lri.swingstates.sm.jtransitions.MouseOnComponent
-
Builds a mouse transition that loops on the current state.
- MouseOnComponent(int, String) - Constructor for class fr.lri.swingstates.sm.jtransitions.MouseOnComponent
-
Builds a mouse transition with any modifier.
- MouseOnComponent(int) - Constructor for class fr.lri.swingstates.sm.jtransitions.MouseOnComponent
-
Builds a mouse transition with any modifier that loops on the current state.
- MouseOnJTag - Class in fr.lri.swingstates.sm.jtransitions
-
A transition triggered by a mouse event on a tagged component.
- MouseOnJTag(JTag, int, int, String) - Constructor for class fr.lri.swingstates.sm.jtransitions.MouseOnJTag
-
Builds a mouse transition on tagged component.
- MouseOnJTag(JTag, int, int) - Constructor for class fr.lri.swingstates.sm.jtransitions.MouseOnJTag
-
Builds a mouse transition on tagged component that loops on the current state.
- MouseOnJTag(JTag, int, String) - Constructor for class fr.lri.swingstates.sm.jtransitions.MouseOnJTag
-
Builds a mouse transition with no modifier on tagged component.
- MouseOnJTag(JTag, int) - Constructor for class fr.lri.swingstates.sm.jtransitions.MouseOnJTag
-
Builds a mouse transition with no modifier on tagged component that loops on the current state.
- MouseOnJTag(String, int, int, String) - Constructor for class fr.lri.swingstates.sm.jtransitions.MouseOnJTag
-
Builds a mouse transition on tagged component.
- MouseOnJTag(String, int, int) - Constructor for class fr.lri.swingstates.sm.jtransitions.MouseOnJTag
-
Builds a mouse transition on tagged component that loops on the current state.
- MouseOnJTag(String, int, String) - Constructor for class fr.lri.swingstates.sm.jtransitions.MouseOnJTag
-
Builds a mouse transition with no modifier on tagged component.
- MouseOnJTag(String, int) - Constructor for class fr.lri.swingstates.sm.jtransitions.MouseOnJTag
-
Builds a mouse transition with no modifier on tagged component that loops on the current state.
- MouseOnJTag(Class, int, int, String) - Constructor for class fr.lri.swingstates.sm.jtransitions.MouseOnJTag
-
Builds a mouse transition on tagged component.
- MouseOnJTag(Class, int, int) - Constructor for class fr.lri.swingstates.sm.jtransitions.MouseOnJTag
-
Builds a mouse transition on tagged component that loops on the current state.
- MouseOnJTag(Class, int, String) - Constructor for class fr.lri.swingstates.sm.jtransitions.MouseOnJTag
-
Builds a mouse transition with no modifier on tagged component.
- MouseOnJTag(Class, int) - Constructor for class fr.lri.swingstates.sm.jtransitions.MouseOnJTag
-
Builds a mouse transition with no modifier on tagged component that loops on the current state.
- MouseOnPosition - Class in fr.lri.swingstates.sm.transitions
-
A transition triggered by a mouse event on a location.
- MouseOnPosition(String) - Constructor for class fr.lri.swingstates.sm.transitions.MouseOnPosition
-
Builds a mouse transition with any modifier.
- MouseOnPosition() - Constructor for class fr.lri.swingstates.sm.transitions.MouseOnPosition
-
Builds a mouse transition with any modifier.
- MouseOnPosition(int, int, String) - Constructor for class fr.lri.swingstates.sm.transitions.MouseOnPosition
-
Builds a mouse transition.
- MouseOnPosition(int, String) - Constructor for class fr.lri.swingstates.sm.transitions.MouseOnPosition
-
Builds a mouse transition with any modifier.
- MouseOnPosition(int, int) - Constructor for class fr.lri.swingstates.sm.transitions.MouseOnPosition
-
Builds a mouse transition that loops on the current state.
- MouseOnPosition(int) - Constructor for class fr.lri.swingstates.sm.transitions.MouseOnPosition
-
Builds a mouse transition with any modifier that loops on the current state.
- MouseOnShape - Class in fr.lri.swingstates.canvas.transitions
-
A transition triggered by a mouse event on a CShape in the canvas.
- MouseOnShape(String) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnShape
-
Builds a mouse transition with any modifier.
- MouseOnShape() - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnShape
-
Builds a mouse transition with any modifier that loops on the current
state.
- MouseOnShape(int, int, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnShape
-
Builds a mouse transition.
- MouseOnShape(int, int) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnShape
-
Builds a mouse transition that loops on the current state.
- MouseOnShape(int, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnShape
-
Builds a mouse transition with any modifier.
- MouseOnShape(int) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnShape
-
Builds a mouse transition with any modifier that loops on the current
state.
- MouseOnTag - Class in fr.lri.swingstates.canvas.transitions
-
A transition triggered by a mouse event on a tagged shape in the canvas.
- MouseOnTag(CTag, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnTag
-
Builds a mouse transition with any modifier and any button on a
tagged shape.
- MouseOnTag(CTag) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnTag
-
Builds a mouse transition with any modifier and any button on a
tagged shape that loops on the current state.
- MouseOnTag(Class, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnTag
-
Builds a mouse transition with any modifier and any button on a
tagged shape.
- MouseOnTag(Class) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnTag
-
Builds a mouse transition with any modifier and any button on a
tagged shape that loops on the current state.
- MouseOnTag(CTag, int, int, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnTag
-
Builds a mouse transition on tagged shape.
- MouseOnTag(CTag, int, int) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnTag
-
Builds a mouse transition on tagged shape that loops on the current
state.
- MouseOnTag(CTag, int, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnTag
-
Builds a mouse transition with no modifier on tagged shape.
- MouseOnTag(CTag, int) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnTag
-
Builds a mouse transition with no modifier on tagged shape that loops
on the current state.
- MouseOnTag(String, int, int, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnTag
-
Builds a mouse transition on tagged shape.
- MouseOnTag(String, int, int) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnTag
-
Builds a mouse transition on tagged shape that loops on the current
state.
- MouseOnTag(String, int, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnTag
-
Builds a mouse transition with no modifier on tagged shape.
- MouseOnTag(String, int) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnTag
-
Builds a mouse transition with no modifier on a tagged shape that loops
on the current state.
- MouseOnTag(Class, int, int, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnTag
-
Builds a mouse transition on tagged shape.
- MouseOnTag(Class, int, int) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnTag
-
Builds a mouse transition on tagged shape that loops on the current
state.
- MouseOnTag(Class, int, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnTag
-
Builds a mouse transition with no modifier on tagged shape.
- MouseOnTag(Class, int) - Constructor for class fr.lri.swingstates.canvas.transitions.MouseOnTag
-
Builds a mouse transition with no modifier on tagged shape that loops
on the current state.
- mousePressed(MouseEvent) - Method in class fr.lri.swingstates.canvas.Canvas
- mousePressed(MouseEvent) - Method in class fr.lri.swingstates.sm.BasicInputStateMachine
- mousePressed(MouseEvent) - Method in class fr.lri.swingstates.sm.JStateMachine
- mouseReleased(MouseEvent) - Method in class fr.lri.swingstates.canvas.Canvas
- mouseReleased(MouseEvent) - Method in class fr.lri.swingstates.sm.BasicInputStateMachine
- mouseReleased(MouseEvent) - Method in class fr.lri.swingstates.sm.JStateMachine
- mouseWheelMoved(MouseWheelEvent) - Method in class fr.lri.swingstates.canvas.Canvas
- mouseWheelMoved(MouseWheelEvent) - Method in class fr.lri.swingstates.sm.BasicInputStateMachine
- move(Point2D) - Method in interface fr.lri.swingstates.events.Picker
-
Moves this Picker
.
- move - Variable in class fr.lri.swingstates.sm.DnDStateMachine
-
The two states (start and move) of this machine.
- move - Variable in class fr.lri.swingstates.sm.PressDragReleaseStateMachine
-
- Move - Class in fr.lri.swingstates.sm.transitions
-
A transition triggered by a mouse moved event with no button pressed.
- Move() - Constructor for class fr.lri.swingstates.sm.transitions.Move
-
Builds a transition triggered by a mouse moved event with any modifier that loops on the current state.
- Move(int) - Constructor for class fr.lri.swingstates.sm.transitions.Move
-
Builds a transition triggered by a mouse moved event that loops on the current state.
- Move(String) - Constructor for class fr.lri.swingstates.sm.transitions.Move
-
Builds a transition triggered by a mouse moved event with any modifier.
- Move(int, String) - Constructor for class fr.lri.swingstates.sm.transitions.Move
-
Builds a transition triggered by a mouse moved event.
- MoveOnComponent - Class in fr.lri.swingstates.sm
-
A transition triggered by a mouse move event on a component with no mouse button down.
- MoveOnComponent() - Constructor for class fr.lri.swingstates.sm.MoveOnComponent
-
Builds a transition triggered by a mouse moved event with mo modifier down on a component that loops on the current state.
- MoveOnComponent(int) - Constructor for class fr.lri.swingstates.sm.MoveOnComponent
-
Builds a transition triggered by a mouse motion event on a component that loops on the current state.
- MoveOnComponent(String) - Constructor for class fr.lri.swingstates.sm.MoveOnComponent
-
Builds a transition triggered by a mouse motion event with any modifier on a component.
- MoveOnComponent(int, String) - Constructor for class fr.lri.swingstates.sm.MoveOnComponent
-
Builds a transition triggered by a mouse motion event on a component.
- MoveOnJTag - Class in fr.lri.swingstates.sm.jtransitions
-
A transition triggered by a mouse moved event with no button pressed on a component with a given tag.
- MoveOnJTag(String) - Constructor for class fr.lri.swingstates.sm.jtransitions.MoveOnJTag
-
Builds a transition triggered by a mouse motion event with any modifier on a tagged component that loops on the current state.
- MoveOnJTag(Class) - Constructor for class fr.lri.swingstates.sm.jtransitions.MoveOnJTag
-
Builds a transition triggered by a mouse motion event with any modifier on a tagged component that loops on the current state.
- MoveOnJTag(JTag) - Constructor for class fr.lri.swingstates.sm.jtransitions.MoveOnJTag
-
Builds a transition triggered by a mouse motion event with any modifier on a tagged component that loops on the current state.
- MoveOnJTag(String, int) - Constructor for class fr.lri.swingstates.sm.jtransitions.MoveOnJTag
-
Builds a transition triggered by a mouse motion event on a tagged component that loops on the current state.
- MoveOnJTag(Class, int) - Constructor for class fr.lri.swingstates.sm.jtransitions.MoveOnJTag
-
Builds a transition triggered by a mouse motion event on a tagged component that loops on the current state.
- MoveOnJTag(JTag, int) - Constructor for class fr.lri.swingstates.sm.jtransitions.MoveOnJTag
-
Builds a transition triggered by a mouse motion event on a tagged component that loops on the current state.
- MoveOnJTag(String, String) - Constructor for class fr.lri.swingstates.sm.jtransitions.MoveOnJTag
-
Builds a transition triggered by a mouse motion event with any modifier on a tagged component.
- MoveOnJTag(Class, String) - Constructor for class fr.lri.swingstates.sm.jtransitions.MoveOnJTag
-
Builds a transition triggered by a mouse motion event with any modifier on a tagged component.
- MoveOnJTag(JTag, String) - Constructor for class fr.lri.swingstates.sm.jtransitions.MoveOnJTag
-
Builds a transition triggered by a mouse motion event with any modifier on a tagged component.
- MoveOnJTag(String, int, String) - Constructor for class fr.lri.swingstates.sm.jtransitions.MoveOnJTag
-
Builds a transition triggered by a mouse motion event on a tagged component.
- MoveOnJTag(Class, int, String) - Constructor for class fr.lri.swingstates.sm.jtransitions.MoveOnJTag
-
Builds a transition triggered by a mouse motion event on a tagged component.
- MoveOnJTag(JTag, int, String) - Constructor for class fr.lri.swingstates.sm.jtransitions.MoveOnJTag
-
Builds a transition triggered by a mouse motion event on a tagged component.
- MoveOnShape - Class in fr.lri.swingstates.canvas.transitions
-
A transition triggered by a mouse moved event on a CShape with no mouse
button down.
- MoveOnShape() - Constructor for class fr.lri.swingstates.canvas.transitions.MoveOnShape
-
Builds a transition triggered by a mouse moved event with mo modifier
down on a CShape that loops on the current state.
- MoveOnShape(int) - Constructor for class fr.lri.swingstates.canvas.transitions.MoveOnShape
-
Builds a transition triggered by a mouse moved event on a CShape that
loops on the current state.
- MoveOnShape(String) - Constructor for class fr.lri.swingstates.canvas.transitions.MoveOnShape
-
Builds a transition triggered by a mouse moved event with any
modifier on a CShape.
- MoveOnShape(int, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MoveOnShape
-
Builds a transition triggered by a mouse moved event on a CShape.
- MoveOnTag - Class in fr.lri.swingstates.canvas.transitions
-
A transition triggered by a mouse moved event with no button pressed on a
CShape with a given tag.
- MoveOnTag(String) - Constructor for class fr.lri.swingstates.canvas.transitions.MoveOnTag
-
Builds a transition triggered by a mouse moved event with any
modifier on a tagged CShape that loops on the current state.
- MoveOnTag(Class) - Constructor for class fr.lri.swingstates.canvas.transitions.MoveOnTag
-
Builds a transition triggered by a mouse moved event with any
modifier on a tagged CShape that loops on the current state.
- MoveOnTag(CTag) - Constructor for class fr.lri.swingstates.canvas.transitions.MoveOnTag
-
Builds a transition triggered by a mouse moved event with any
modifier on a tagged CShape that loops on the current state.
- MoveOnTag(String, int) - Constructor for class fr.lri.swingstates.canvas.transitions.MoveOnTag
-
Builds a transition triggered by a mouse moved event on a tagged
CShape that loops on the current state.
- MoveOnTag(Class, int) - Constructor for class fr.lri.swingstates.canvas.transitions.MoveOnTag
-
Builds a transition triggered by a mouse moved event on a tagged
CShape that loops on the current state.
- MoveOnTag(CTag, int) - Constructor for class fr.lri.swingstates.canvas.transitions.MoveOnTag
-
Builds a transition triggered by a mouse moved event on a tagged
CShape that loops on the current state.
- MoveOnTag(String, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MoveOnTag
-
Builds a transition triggered by a mouse moved event with any
modifier on a tagged CShape.
- MoveOnTag(Class, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MoveOnTag
-
Builds a transition triggered by a mouse moved event with any
modifier on a tagged CShape.
- MoveOnTag(CTag, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MoveOnTag
-
Builds a transition triggered by a mouse moved event with any
modifier on a tagged CShape.
- MoveOnTag(String, int, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MoveOnTag
-
Builds a transition triggered by a mouse moved event on a tagged
CShape.
- MoveOnTag(Class, int, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MoveOnTag
-
Builds a transition triggered by a mouse moved event on a tagged
CShape.
- MoveOnTag(CTag, int, String) - Constructor for class fr.lri.swingstates.canvas.transitions.MoveOnTag
-
Builds a transition triggered by a mouse moved event on a tagged
CShape.
- moveTo(double, double) - Method in class fr.lri.swingstates.canvas.CPolyLine
-
Sets the current point of this polyLine to point (x, y).
- moveTo(Point2D) - Method in class fr.lri.swingstates.canvas.CPolyLine
-
Sets the current point of this polyLine to point pt.