- Tag - Class in fr.lri.swingstates.sm
-
Tags are labels associated to objects or animations.
- Tag() - Constructor for class fr.lri.swingstates.sm.Tag
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- TaggedTimeOut - Class in fr.lri.swingstates.sm.transitions
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A transition triggered by a tagged timer.
- TaggedTimeOut(String, String) - Constructor for class fr.lri.swingstates.sm.transitions.TaggedTimeOut
-
Builds a transition triggered by a time out event originated by a tagged timer.
- TaggedTimeOut(String) - Constructor for class fr.lri.swingstates.sm.transitions.TaggedTimeOut
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Builds a transition triggered by a time out event originated by a tagged timer.
- TaggedTimer - Class in fr.lri.swingstates.sm
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The type used for timers having a name.
- tagsAnimation(Animation) - Method in class fr.lri.swingstates.animations.ATag
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Tests if the animation a
is tagged by this tag.
- tagsComponent(JComponent) - Method in class fr.lri.swingstates.sm.JTag
-
Tests if the component c is tagged by this tag.
- tagsComponent(JComponent, Class) - Static method in class fr.lri.swingstates.sm.JTag
-
Tests if the component c
is tagged by a tag of class
tagClass
.
- tagsShape(CShape) - Method in class fr.lri.swingstates.canvas.CTag
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Tests if the shape s is tagged by this tag.
- templateSet(String, Vector<Point2D>) - Method in class fr.lri.swingstates.gestures.ClassifierAdapter
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- templateSet(String, Vector<Point2D>) - Method in interface fr.lri.swingstates.gestures.ClassifierListener
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- TestApplet - Class in fr.lri.swingstates.applets
-
- TestApplet() - Constructor for class fr.lri.swingstates.applets.TestApplet
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- TestTransform - Class in fr.lri.swingstates.applets
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- TestTransform() - Constructor for class fr.lri.swingstates.applets.TestTransform
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- TIME_OUT - Static variable in class fr.lri.swingstates.sm.StateMachine
-
The key string of events that triggered AnimationStopped
transitions.
- TimeOut - Class in fr.lri.swingstates.sm.transitions
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A transition triggered by a timer.
- TimeOut() - Constructor for class fr.lri.swingstates.sm.transitions.TimeOut
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Builds a transition triggered by a timer event.
- TimeOut(String) - Constructor for class fr.lri.swingstates.sm.transitions.TimeOut
-
Builds a transition triggered by a timer event.
- toString() - Method in class fr.lri.swingstates.canvas.transitions.EventOnShape
- toString() - Method in class fr.lri.swingstates.canvas.transitions.EventOnTag
- toString() - Method in class fr.lri.swingstates.canvas.transitions.MouseOnShape
- toString() - Method in class fr.lri.swingstates.canvas.transitions.MouseOnTag
- toString() - Method in class fr.lri.swingstates.debug.StateMachineEvent
- toString() - Method in class fr.lri.swingstates.sm.EventOnComponent
- toString() - Method in class fr.lri.swingstates.sm.jtransitions.EventOnJTag
- toString() - Method in class fr.lri.swingstates.sm.jtransitions.MouseOnComponent
- toString() - Method in class fr.lri.swingstates.sm.jtransitions.MouseOnJTag
- toString() - Method in class fr.lri.swingstates.sm.transitions.Event
- toString() - Method in class fr.lri.swingstates.sm.transitions.EventOnPosition
- toString() - Method in class fr.lri.swingstates.sm.transitions.KeyTransition
- toString() - Method in class fr.lri.swingstates.sm.transitions.MouseOnPosition
- toString() - Method in class fr.lri.swingstates.sm.transitions.TimeOut
- Training - Class in fr.lri.swingstates.gestures
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A graphical application to build a classifier.
- Transition - Class in fr.lri.swingstates.sm
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A transition of a state machine.
- translateBy(double, double) - Method in class fr.lri.swingstates.canvas.Canvas
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Calls translateBy(double tx, double ty)
for every CShape contained in this CElement
.
- translateBy(double, double) - Method in interface fr.lri.swingstates.canvas.CElement
-
Calls translateBy(double tx, double ty)
for every CShape contained in this CElement
.
- translateBy(double, double) - Method in class fr.lri.swingstates.canvas.CShape
-
Translates this shape by dx, dy.
- translateBy(double, double) - Method in class fr.lri.swingstates.canvas.CTag
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Calls translateBy(double tx, double ty)
for every CShape contained in this CElement
.
- translateTo(double, double) - Method in class fr.lri.swingstates.canvas.Canvas
-
Calls translateTo(double tx, double ty)
every CShape contained in this CElement
.
- translateTo(double, double) - Method in interface fr.lri.swingstates.canvas.CElement
-
Calls translateTo(double tx, double ty)
every CShape contained in this CElement
.
- translateTo(double, double) - Method in class fr.lri.swingstates.canvas.CShape
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Translates this shape to x, y (the point of reference of this shape will
be exactly at (x, y)).
- translateTo(double, double) - Method in class fr.lri.swingstates.canvas.CTag
-
Calls translateTo(double tx, double ty)
every CShape contained in this CElement
.
- translateToOrigin(Vector<Point2D>, Vector<Point2D>) - Static method in class fr.lri.swingstates.gestures.GestureUtils
-
- TwoDimensionsDistanceOptimizer - Interface in fr.lri.swingstates.gestures.clement.optimizers.TwoDimensions
-