public class GesturalInteraction extends CStateMachine
| Modifier and Type | Field and Description |
|---|---|
State |
draw |
State |
feedback |
State |
start |
ANIMATION_RESUMED, ANIMATION_STARTED, ANIMATION_STOPPED, ANIMATION_SUSPENDEDALT, ALT_CONTROL, ALT_CONTROL_SHIFT, ALT_SHIFT, ANYBUTTON, ANYMODIFIER, BUTTON1, BUTTON2, BUTTON3, CONTROL, CONTROL_SHIFT, NOBUTTON, NOMODIFIER, SHIFTTIME_OUT| Constructor and Description |
|---|
GesturalInteraction(java.applet.Applet applet,
GraphicalEditor canvas) |
GesturalInteraction(boolean modeCommunicationMachine,
java.applet.Applet applet,
GraphicalEditor canvas) |
| Modifier and Type | Method and Description |
|---|---|
void |
doSuspend()
Method called when this state machine is suspended.
|
attachTo, attachTo, controls, detach, getControlledObjects, greaterPriorityThan, greatestPriority, isAttachedTo, lowerPriorityThan, lowestPriorityaddAsListenerOf, keyPressed, keyReleased, keyTyped, mouseClicked, mouseDragged, mouseEntered, mouseExited, mouseMoved, mousePressed, mouseReleased, mouseWheelMoved, removeAsListenerOfactionPerformed, addStateMachineListener, addStateMachineListener, armTimer, armTimer, consumes, disarmTimer, disarmTimer, doReset, doResume, eventOccured, fireEvent, fireEvent, getAllStates, getCurrentState, getInitialState, getState, hasConsumed, init, initStatesAndTransitions, isActive, isInited, processEvent, processEvent, removeStateMachineListener, removeStateMachineListener, reset, resume, setActive, suspendpublic GesturalInteraction(boolean modeCommunicationMachine,
java.applet.Applet applet,
GraphicalEditor canvas)
public GesturalInteraction(java.applet.Applet applet,
GraphicalEditor canvas)
public void doSuspend()
StateMachinedoSuspend in class StateMachineStateMachine.suspend()