See: Description
| Interface | Description |
|---|---|
| StateMachineEventListener |
The listener interface for receiving "interesting" state machine events:
the state machine is reset,
the state machine is resumed,
the state machine is suspended,
the state machine fires a transition changing the current state,
the state machine fires a transition making it loop on the current state.
|
| Class | Description |
|---|---|
| StateMachineEvent |
An event which indicates that an action occurred in a state machine.
|
| StateMachineEventAdapter |
An abstract adapter class for receiving state machine events.
|
| StateMachineVisualization |
A canvas that displays a state machine and shows its activity in real time.
|
| Watcher |
A 'watcher' to track a state machine.
|
A package containing listeners for state machine and a graphical widget to visualize state machines while they are running. See this section in SwingStates tutorial.