public class AnimationStarted extends Event
A transition triggered by an animation that has just started. For
example, one can want to stop an animation animBefore
when
an animation animAfter
starts.
Transition tshape = new AnimationStarted(animAfter) {
public void action() {
// stops
animBefore
animation.
animBefore.stop();
}
}
Constructor and Description |
---|
AnimationStarted()
Builds a transition that loops on the current state triggered when
any animation has just started.
|
AnimationStarted(Animation anim)
Builds a transition that loops on the current state triggered when an
animation has just started.
|
AnimationStarted(Animation anim,
java.lang.String outState)
Builds a transition triggered when an animation has just started.
|
AnimationStarted(ATag tagAnim)
Builds a transition that loops on the current state triggered when a
tagged animation has just started.
|
AnimationStarted(ATag tagAnim,
java.lang.String outState)
Builds a transition triggered when a tagged animation has just
started.
|
AnimationStarted(java.lang.String outState)
Builds a transition triggered when any animation has just started.
|
Modifier and Type | Method and Description |
---|---|
Animation |
getAnimation() |
VirtualAnimationEvent |
getAnimationEvent() |
boolean |
matches(java.util.EventObject eventObject)
Tests if an event can trigger that transition.
|
java.lang.String |
toString() |
getClassEvent
action, getEvent, getInputState, getOutputState, guard, manageEventID, oldToString, pickingRequired, setTriggeringEvent
public AnimationStarted()
public AnimationStarted(Animation anim)
anim
- The animation that fires this transition.public AnimationStarted(ATag tagAnim)
tagAnim
- The tag of the animation that fires this transition.public AnimationStarted(java.lang.String outState)
outState
- The name of the output state.public AnimationStarted(Animation anim, java.lang.String outState)
anim
- The animation that fires this transition.outState
- The name of the output state.public AnimationStarted(ATag tagAnim, java.lang.String outState)
tagAnim
- The tag of the animation that fires this transition.outState
- The name of the output state.public Animation getAnimation()
public VirtualAnimationEvent getAnimationEvent()