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See:
Description
| Interface Summary | |
|---|---|
| StateMachineEventListener | The listener interface for receiving "interesting" state machine events: the state machine is reset, the state machine is resumed, the state machine is suspended, the state machine fires a transition changing the current state, the state machine fires a transition making it loop on the current state. |
| Class Summary | |
|---|---|
| StateMachineEvent | An event which indicates that an action occurred in a state machine. |
| StateMachineEventAdapter | An abstract adapter class for receiving state machine events. |
| StateMachineVisualization | A canvas that displays a state machine and shows its activity in real time. |
| Watcher | A 'watcher' to track a state machine. |
A package containing listeners for state machine and a graphical widget to visualize state machines while they are running. See this section in SwingStates tutorial.
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