fr.lri.swingstates.animations
Class AnimationRotateTo

java.lang.Object
  extended by fr.lri.swingstates.animations.Animation
      extended by fr.lri.swingstates.animations.AnimationRotateTo

public class AnimationRotateTo
extends Animation

An animation that rotates a CElement to a given angle in one second by rotating smoothly this CElement every 40 milliseconds.

Author:
Caroline Appert

Field Summary
 
Fields inherited from class fr.lri.swingstates.animations.Animation
FUNCTION_LINEAR, FUNCTION_SIGMOID, INFINITE_NUMBER_OF_LAPS
 
Constructor Summary
AnimationRotateTo(double angleTarget)
          Builds a "rotateTo" animation.
 
Method Summary
 void doStart()
          Method called when this animation is started.
 double getRotateAngleTarget()
           
 Animation setAnimatedElement(CElement ce)
          Sets the CElement that must be animated by this animation.
 AnimationRotateTo setRotateAngleTarget(double angle)
          Sets the final angle of rotation.
 void step(double t)
          Override this abstract to specify the effect of this animation.
 
Methods inherited from class fr.lri.swingstates.animations.Animation
addTag, addTag, doResume, doStop, doSuspend, getAnimated, getDelay, getLapDuration, getNbLaps, getPacingFunction, hasTag, hasTag, isStarted, isSuspended, removeTag, removeTag, resetAnimationManager, resume, setCanvas, setDelay, setFunction, setLapDuration, setNbLaps, start, stop, suspend
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

AnimationRotateTo

public AnimationRotateTo(double angleTarget)
Builds a "rotateTo" animation.

Parameters:
angleTarget - The final angle.
Method Detail

step

public void step(double t)
Override this abstract to specify the effect of this animation.

Specified by:
step in class Animation
Parameters:
t - The parameter of this animation.

doStart

public void doStart()
Method called when this animation is started. This method does nothing. It can be redefined in derived classes.

Overrides:
doStart in class Animation
See Also:
Animation.start()

setAnimatedElement

public Animation setAnimatedElement(CElement ce)
Sets the CElement that must be animated by this animation. If the canvas that must received animation events has not yet been set, it is set to the canvas to which belongs this CElement.

Overrides:
setAnimatedElement in class Animation
Parameters:
ce - The CElement to animate.
Returns:
this animation.

getRotateAngleTarget

public double getRotateAngleTarget()
Returns:
the final angle.

setRotateAngleTarget

public AnimationRotateTo setRotateAngleTarget(double angle)
Sets the final angle of rotation.

Parameters:
angle - The final angle of rotation.
Returns:
this animation.